UTRECHT INSTITUTE FOR CRISIS AND CONFLICT SIMULATION
UTRECHT INSTITUTE FOR CRISIS AND CONFLICT SIMULATION

Games & Simulations

(Matrix) Gaming the impact of COVID-19 and China’s Belt and Road Inititative (BRI)

We at UICCS create, facilitate, play and analyse games and simulations that evolve around geostrategic issues, crises and conflicts. Largely run by students, and originating from Utrecht University College’s course Conflict Simulation & Negotiation (UCINTHIS22), we offer many of our materials and services to you for free.

Games and simulations are recognized methods for analysis and forecasting, as well as tools for training and assessing students, lecturers, diplomats, negotiators, commanders and peacebuilders around the world.

Our games and simulations have found their way into fields as diverse as history, politics, secret intelligence, military studies, grand strategy, and business consultancy.

Over the past few months, we have ‘played’ and analysed the impact of COVID-19 on the Chinese Belt and Road Initiative in Asia and the Middle East. Two large-scale research reports on Asia and the Middle East are forthcoming in the third week of May, 2020 (subscribe to our mailing list to be the first to get them).

These reports have been informed by the materials, outcomes, and analyses that created our games. Please find some recent examples of our work below.

Background, Methodological Approach & Forecasting: An audiovisual Introduction to Mapping, Matrix Gaming, and COVID-19’s impact on the BRI in the Bay of Bengal. © Sabine Hillen